So if using three D student marks in southwest arteries, also called are better but are better is improved. So right now we are start with basic parameters because you can see that we can add a lot of different type off texture to our mind, material and we will start with diffuse. Okay, now the rendering kissing in process. So now you can see what's happened on our seal. And we assign material to selection object So you can see that right now I have the green gray material and I will also start our interactive rendering from our view. I will click show, say that material with separated something problem that will not see all of the material. It is window so we can see off the object and our material. This type of material is and the most powerful in Vera and mostly here you will start your work with preparing the final material for your scene or objects. So now we are going to materially right and we'll start with very mpl, which is called the right material. Those textures are used do create a lot of different modification and to improve the quality, for example, off your material. And also you can see the V right And here we have the president Architectural. So when you click right click, you have the materials, the new section very And here you can find all top type off material and the next you have mops. You can hit em on your keyboard and you can see the graph with a lot of material. Okay, so right now we are go toe our material a detour. Really, student Max, Because this object has vory interesting surface and very often it issues, for example, to create money A test like lighting or material. So, as you can see, I have the tip O s o Probably some of you, if you don't know people, is located in the standard elements. I also have doom lights with some at the arrive files, and I have to playing lights it just toe get. 7_1.Diffuse: Okay, so we are in a new part, and in this sport, I'm gonna talk about the material invigorate because it's, you know, material are one of the also most important thing toe create really good renders. I really make some examples with the A really texture that I applied to the ground to create a really good looking marketplace. I will explain you in this sport, and you will see how to build your more advance texture, more advanced material. In fridges to the max, there is also a reflection, refraction, video or high closeness and many, many more like bump or displacement, everything. So it is good to understand how to use it, how to correct it and how to apply it to your object. Diffuse is so one off the bys and one of the most useful. Vray Next Class 7 : Materials: okay, Guy said this time I'm gonna talk about material that it's one of the fundamentals for creating really good looking surrenders in this part we are.
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